AnandTech Forums wrote:I have noticed a few caveats with ATI cards and CS:S having recently switched over from an 8800GTS. The biggest gripe is on de_westwood - on an ATI card, there is PERVASIVE mist/dust everywhere. It's so bad that I can't see anyone on the other side of the map from CT spawn. Switching to DX level 8.1 helps the issue a bit, but it's still present. I think everything is a little bit darker in general, but it's not too bad. I have also noticed that blindness/screen flashes in Warcraft:source are much more debilitating. This probably means regular flashbangs are more debilitating as well, but I haven't really noticed anything with FBs. If I had a single gripe it would be the de_westwood gimp, which is not such a bad tradeoff for better framerates.
I noticed this as well. I went from an 8800GTS to a 5850 and suddenly there was dust in random places on some maps. There is likely some console command that removes it but it is strange that it only shows up on ATI cards
I thought I read that the issue was that ATI did not have 16-bit texture dithering in their latest cards, or something like that...
here, I found the topic: http://forums.steampowered.com/forums/s ... 72&page=19
In any case, I'm pretty sure the Source engine is optimized for ATI. Remember when HL2 came out, ATI stomped all over NVIDIA, whereas NVIDIA rocked Doom3...
Tossa ainakin "selvennystä" asiaan vaikka ei tämäkään kaveri asiasta kaikkea tietänyt.
